About me

Hello there!

I'm thrilled to have you here and share with you a glimpse of my professional journey and accomplishments.

My name is Moein, and I am a video game developer. My passion lies in Video Game Development and Entertaiment and I have dedicated myself to honing my craft and delivering exceptional results. In my portfolio, you will find a carefully curated selection of my best work, showcasing my creativity, technical expertise, and ability to bring ideas to life. I love pushing the boundaries of what is possible and finding innovative solutions to complex challenges in video game industry.

Thank you for taking the time to explore my portfolio. I hope that it provides you with a comprehensive understanding of my capabilities and demonstrates my dedication to excellence in every aspect of my work. If you have any questions or would like to discuss potential collaborations, Please don't hesitate to reach out. I am excited about the possibility of working together to bring new ideas to life.

Feel free to connect me by Email.

  • Email: saadatimoin@gmail.com
  • Phone: +915 627 24 73
  • Degree: Bachelor
  • Freelance: Available

Interests

Video Games

Film and Animations

Music

Physics and Mathematics

Novels

Coding

Check My Resume

Skills

Unity Engine

  • Strong knowledge of C#, SOLID principles, OOP
  • Strong understanding of software design patterns
  • Hard Skill of Problem-solving
  • Algebra & 3D Mathematics
  • Proficient of UI, audio, animation systems and meshes
  • Strong knowledge of Unity Editor Development
  • Experienced with Cinemachine, Timeline, Navmesh and ECS
  • Optimizing games, Profiling, Frame Debugger

Computer Graphics

  • Rendering pipeline
  • Shader Graph in Unity
  • GLSL and HLSL

Blender

Adobe Photoshop

Git

Education

B.S. COMPUTER ENGINEERING, SOFTWARE ENGINEERING

2014 - 2018

Sadjad University of Technology, Mashhad, Iran

ACM Contests, Teaching Assistant (C programming, Software Enginnering), Micro processor programming (ARM-Cortex M3) with C, Implemented Inverse and Forward Kinematic on matlab, Researched on Face Frontalization with CNN (programming with python and matlab)

Professional Experience

Mid-Level Unity Developer

Sep 2023 - Present

Funtory, Tallinn, Estonia

  • Developing casual mobile games
  • Developing infrastructure modules and maintaining clean code
  • Using DOTS unity framework to create game prototypes
  • Holding game version feedback meetings by the team with the aim of improving game features

Unity Developer

Nov 2021 - Sep 2023

Funtory, Tallinn, Estonia

  • Developing hyper/hybrid casual mobile games (various gameplays mechanic)
  • Experience with technical leadership
  • Collaborate closely with Product Managers, Game Artists, and the Marketing team
  • Have experienced with Cinemachine, Timeline, Navmesh, ECS (DOTS)
  • Created some unity editor tools to accelerate game development process
  • Experience in Shader development
  • Created a tween module for quicker animation generation (useful for UI and gameplay)
  • Experience with debugging, profiling, and performance optimizations
  • Optimized games to boost FPS from 15 to 50 on low-end mobile devices.
  • Demonstrated a history of developing both successful mobile games and unsuccessful.

Untiy Developer

Nov 2019 - Oct 2021

Self-employed

  • Created unity packages
  • Created packages of shaders to use in game development
  • Created prototype demo with Vuforia SDK for AR apps
  • Have experienced with Blender 3D
  • Constructed flexible and modular prototype code
  • Have experienced with procedural animation techniques

Untiy Developer

Oct 2018 - Oct 2019

Unbound Game Studio, Mashhad, Iran

  • Developing games and editor tools
  • Implemented google-play services for mobile game in Unity Engine
  • Worked with analytic services (Game Analytics, Firebase)

Teacher Assinstent

Oct 2017 - Jan 2018

Sadjad University of Technology, Mashhad, Iran

I have over 100 hours of teaching experince on Micro Controller Processor (ARM-Cortex M3 - LPC1768) and programming with c in keil IDE) and also over 40 hours on Software Engineering.

Android Developer

2016 - 2017

Sadjad Research Center, Mashhad, Iran

I worked on 4 android application of this company. Implemented monitoring and control system solar panels app, Smart door parking control app, sms system for spahtan and GPS system on rassbery pi (Android Things OS)

Portfolio

  • All
  • Mobile Games
  • Demos
  • Unity Packages

Survivor : Space Battle

Casual, Action, Survival

Vaccume Hero

Action, Crafting

Gunshot Mayhem

TPS, Sci-fi

Ninja Magic 3D

Action, Magic

Slippy Liner

Hyper-casual

My Monster Pet

Third-Person, Exploration

Jump Up 3D

Hyper-casual, Sport

XFrame

TPS, Action-Adventure

Look Back !

Timeline package's demo

Dragon Soaring

Fly as a Chinese-dragon

SymγƧ

TMirrorT package's demo

Mirrors

shaders, gameplay

Timeline

Time Controling and Recorder

Randomize!

Randomize Transform for Unity Engine

Stop Motion Exporter

stop-motion animation style

com.moein.unity

core, shaders, editors

TMirrorT

Mirror game objects along axis, plane, point

ThreeDDrawing

Draw points, axes, lines, planes

EasyGizmos

Working with gizmos without coding

Videos

Contact Me

Social Profiles


mail: Saadatimoin@gmail.com

Skype Id: saadati.moin_1


Mobile Number: +98 915 627 24 73


Location

Tehran, Iran

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